AI Insights · Timothy · January 2022
Top 5 Sports Games on Android in Sweden Q4 2021
An overview of the performance of the top 5 sports games on Android in Sweden during Q4 2021, including trends in downloads, revenue, and active users.
In Q4 2021, the top 5 sports games on Android in Sweden showcased varied performance trends in terms of downloads, revenue, and active users. Here's a closer look at how each app fared during this period, based on data from Sensor Tower.
Fishing Clash: Sport Simulator from Ten Square Games saw notable fluctuations in its weekly revenue. The game started the quarter with around $8.6K and experienced a peak of approximately $10.4K in the week of December 20. Weekly downloads showed a declining trend, beginning with 174 downloads and dropping to 88 by the end of December. Active users mostly hovered around 7.8K at the start but dipped to 7.1K by early December, before recovering to 7.5K in the last week of the year.
Golf Clash - Golfing Simulator by Electronic Arts had a mixed quarter. Weekly revenue peaked at about $9.9K in the week of December 20, up from $9.7K at the beginning of the quarter. Downloads decreased steadily from 133 to 78 over the quarter. Active users showed a slight decline from 1.4K to 1.1K by the end of December.
Top Eleven Be a Soccer Manager from Nordeus maintained steady performance. Weekly revenue fluctuated around $6.9K at the start and saw a slight increase to $6.7K by the end of the quarter. Downloads remained relatively stable, averaging around 300 downloads per week. Active users started at 4K and showed minor variations, ending the quarter at approximately 3.9K.
Golf Rival - Multiplayer Game from Zynga also experienced a variety of trends. The game’s weekly revenue saw a peak of $6.7K in the week of October 25, but it declined to around $4.5K by the end of December. Downloads were highest at 664 in the week of November 8 but then decreased to 311 by the end of the quarter. Active users fluctuated, starting at 4.3K and ending at around 3.9K.
8 Ball Pool by Miniclip.com showed consistent performance in revenue and active users. Weekly revenue peaked at approximately $5.2K in the final week of December, up from $2.1K at the start of the quarter. Downloads remained stable, averaging around 1.8K per week, with a slight increase to 2.1K in the week of December 20. Active users showed a steady rise from 12.5K to 14.5K by the end of the quarter.
For more insights and detailed analytics on app performance, visit Sensor Tower.